Shit Head (drei mal drei)Bearbeiten. Ein Spiel, welches nicht ganz so ernst zu nehmen ist, da die erste (größere) Hälfte des Spiels jeglicher Taktik entbehrt. Shithead ist ein Kartenspiel für beliebig viele Personen, das mit zwei französischen Blättern (Rommee-Karten ohne Joker) gespielt wird. Es ist gut als Partyspiel. Shithead. Einführung; Spieler und Karten; Das Karten geben; Das Spiel; Zweien, Zehnen und Abräumen des Stapels; Das Endspiel; Varianten; Software und.
Shithead (Scheißkerl)Das tolle Kartenspiel 'Stinker' (auch 'Shithead' gennant), hier von eine Brite geschrieben Das Beste was es mit 52 Karten gibt! Shithead ist ein Kartenspiel für beliebig viele Personen, das mit zwei französischen Blättern (Rommee-Karten ohne Joker) gespielt wird. Es ist gut als Partyspiel. a stupid, unpleasant, and unpopular person: That little shithead has screwed things up again. SMART Vocabulary: related words and phrases.
Shit Head Players and Cards VideoHow to Play Shithead (the card game) Sort Speak Concede Multiplayer. Click the "I Agree" button below Bet365 Angebotscode accept our terms and cookie use. Top definition. Shithead Multiplayer Lobby Click a table to join a multiplayer game. Shithead is a beating game in which the players try to avoid being the last to get rid of all their cards. The loser typically suffers some forfeit such as having to make the tea, or at least has the job of shuffling and dealing the next hand. Find shit head stock images in HD and millions of other royalty-free stock photos, illustrations and vectors in the Shutterstock collection. Thousands of new, high-quality pictures added every day. INTRODUCTION TO SHITHEAD. Shithead is known by many names, most commonly Palace, China Hand, Karma, and Ten-Two Slide. The game is believed to have Scandinavian origins due to it’s similarities to the game Vändtia (“turn ten”). That subcontract was a real shit-head. Jahrhunderts durch junge Reisende Rucksacktouristen aller Nationalitäten Online Gambling Sites wurde. Meist erhält der Verlierer eine Strafe die sich die Mitspieler vorher ausdenken.
May the 4th be with you! Happy Halloween! Don't like the Halloween theme? Or come on over to our Facebook page and tell us all about it. Happy Thanksgiving!
Don't like the Thanksgiving theme? Don't like the Christmas theme? Shithead Rules These are the rules that I have always used playing Shithead.
The purpose of Shithead is to lose all your cards by putting them on the pile. A card that is put on the pile must be equal or higher than the top card of the pile.
If you have no card to put on the pile you must take the entire pile, and it's the opponents turn. There are always three cards in your hand, if you have less than three you must draw enough cards from the deck to get three again.
After the deck is finished no more cards are drawn. There are three downwards facing cards and three upwards facing cards on the table. You cannot play them until your hand is finished.
You cannot look at a downward facing card before playing it. Before you start you can exchange cards from your hand with the upwards facing cards on the table.
You can put a two on top of everything, it is the restart card. You can put a five on top of everything, it is the reverse card, meaning that in the next turn the opponent must put a card equal or lower than five.
You can put a ten on top of everything and it burns the pile, and you get to put out the first card in the new pile.
Our new SHITHEAD deck is a slickly designed regulation poker deck with the addition of 24 "special" cards which are specific to the SHITHEAD game and cover all the most popular versions - These can be remove to suit your particular favourite variation or take them all out and you can still play any other standard card game under the sun!
Get rid of your cards as fast as you can. Drink a shot, deal the next game or whatever you think is funny. Remove the 4 jokers displaying a QR code from the pack and shuffle.
Deal each player: - 3 cards face down blind cards - 3 cards face-up on top of the blind cards hole cards - 6 more hand cards. Place any remaining cards to one side.
Before you start you can swap the best cards from your hand with your upwards-facing hole cards.
Having high or special hole cards improves your chances in the final stages of the game. The player left of the dealer starts by laying one of their hand cards preferably the lowest onto the table the stack.
The dealer deals a three card hand face-down to each player, one at a time. Play of the Cards The first player is the person who receives the first 3 dealt face-up.
Twos, Tens and clearing the pile Twos may always be played on any card, and any card may be played on a two. The Endgame If you begin your turn with no cards in your hand because you played them all last time and the draw pile was empty , you may now play from her face-up cards.
Variations A six-player game is possible by adding two Jokers to the pack. Ciaran Gultnieks gives the following extra rules for special cards: When a seven is played, the next play must be lower than or equal to seven, or an eight see below , or a ten tens can be played at any time.
When an eight is played, the direction of play is reversed so its function is similar to that of the joker in the main description.
In this variation an eight can be played on any card. Eights are transparent - when playing on an eight, you must beat the first card under it that is not an eight.
If an eight is played to the empty table, it reverses the direction of play as usual, and any card can beat it.
If an eight is played on a seven, it will be the person who played the seven who has play a lower or equal card or another eight or a ten.
The differences are as follows: When placing cards face up on top of your three face down cards at the start of the game, if you have two or more cards of the same rank, you can put them face up on top of the same card.
You still place face up cards on each of your three face down cards, so if you have placed two or more equal cards on top of the same card, you will have fewer than three cards in your hand.
You now replenish your hand to three cards by drawing from the stock. If you draw further cards equal in rank to your face up cards, you can put these face up too if you wish, on top of the matching cards, and replenish again to three cards; this process can be repeated as long as you continue putting out matching cards.
At the end of the process you should have three cards in your hand. In the endgame, sets of equal face up cards in the same pile are played together as a group.
You place the ace one of your face down cards, the two kings on another and the two jacks on the third. You now just have one card in hand the nine and must draw two cards from the stock - say a jack and a six.
You put the jack on your jacks and draw again, getting another jack. From a standard, shuffled deck of cards, each player is dealt 9 cards in total: 3 face-down cards in a row blind cards , 3 face-up cards on top of the blind cards and 3 hand cards.
The face-up will be the second to last set of cards to be played in the game before the blind cards. At the beginning of the game, players are allowed to switch their hand cards with their face-up cards in an attempt to produce a strong set of face-up cards possibly all perfect wildcards for later in the game.
The beginning player is the first person to put a 3 in the pile from the cards in their hand. If no player has a 3 in hand, the game is started with a 4; if no 4, then a 5, and so on.
All subsequent players are then to follow this rule. The player would then have to draw cards from the deck.
Each player should have at least 3 cards in their hand at all times, unless the deck has run out of cards. Players must play a single card or a set of cards of equal rank by placing them face-up on the discard pile on their turn and subsequently drawing cards from the stock.
The cards played must be equal or higher ranking than the card previously played. Play continues around the table until someone is unable to beat the previous play.
It is essential to maintain three cards in hand. If the stock is running low, draw as many cards as you can. Once the stock is completely dry, play continues as normal but players are unable to replenish their hands.
If it is your turn and you are unable or unwilling to play, you must collect all the cards from the discard and add these cards to your hand.
If you pick up the discard your turn is finished, the player to your left starts the new discard pile. Diese enthält eine Umkehrphase, wenn das Schlagen der Karte des vorigen Spielers zwangsläufig, aber unvorteilhaft ist.
Cristian Seres erzählte mir, dass das Spiel in Finnland meist ohne Joker gespielt wird, und mit vier verdeckten und vier aufgedeckten Karten vor jedem Spieler, anstatt drei.
Hier ist ein Archivexemplar einer Webseite, auf der eine als Shit-Boot bekannte Version beschrieben wird. Einar Egilsson hat ein kostenloses Shithead-Programm veröffentlicht, mit dem Sie online gegen einen Computer-Gegner spielen können.
Bei dieser Version können Fünfen auf jede höhere Karte gelegt werden und als nächstes muss eine Karte mit geringerem Wert als 5 gespielt werden.
Jeder Spieler darf immer versuchen, die oberste Karte des Nachziehstapels anstatt einer Karte aus seinem Blatt zu spielen.
Spieler und Karten Es können zwei bis fünf Personen mitspielen. Karten geben Der erste Geber wird nach dem Zufallsprinzip bestimmt.
Der Geber teilt an jeden Spieler eine Reihe von drei verdeckten Karten aus, jeweils reihum die erste, dann die zweite, dann die dritte.
Der Geber teilt an jeden Spieler drei aufgedeckte Karten aus, jeweils reihum eine nach der anderen, sodass sie die verdeckten Karten bedecken.
Der Geber teilt an jeden Spieler drei weitere Karten aus, die die Spieler auf die Hand nehmen und ansehen, jeweils reihum eine nach der anderen.